This article originally appeared in the November 2018 issue of Game Informer.
Have you ever dreamed of making a first-person shooter or RPG? Maybe a racing game? Many of us have yearned to try our hands at game creation but for various reasons we’re never quite able to do more than fantasize. Learning how to develop games is time-consuming and expensive, often requiring years of study, not to mention tracking down collaborators to help create the parts of the project you can’t. But what if you could create that amazing game nestled in the back of your mind not in a matter of years, but days? For the past seven years, LittleBigPlanet creator Media Molecule has toiled to design a creative suite both accessible and ridiculously deep, capable of letting users who have never programmed or illustrated in their lives make almost any game in any genre they can imagine – and do it with style.
The ambitions of this team of England-based developers’ sounds like an impossible fantasy. You know whats even wilder?
They might just pull it off. Read more…
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Charting The Frontiers Of Imagination was orginially posted by Javy Gwaltney